Some ground rules: Failure to wear life jackets, sniff the bilge or adhere to any navigation law, or observed reckless operation, is cause for immediate disqualification. So is unseamanlike behavior: You must properly secure your anchor and rode, not just chuck it on deck; you have to actually tie up at a slip, secure enough to walk away from the boat, etc. The Seamanship Game is not played as a gunwale-to-gunwale race, which could result in an accident. It’s a rally. Each skipper is timed from start to finish. Stagger each boat by 10 minutes.